User and Professional Preferences for Digital Bladder Health Interventions in Adults Aged 50 and over: A Qualitative Exploration

Águila-Gimeno Ó1, Šarkūnė M2, Būtėnaitė G2, Stanmore E3, French C4, Brazaitis M5, Solianik R5, Karkauskienė E2, Jarutienė L2, Fuente-Vidal A6, Jerez-Roig J7

Research Type

Pure and Applied Science / Translational

Abstract Category

E-Health

Abstract 175
E-Health, Geriatrics and Gerontology
Scientific Podium Short Oral Session 20
Thursday 8th October 2026
17:15 - 17:22
Parallel Hall 2
Gerontology Incontinence Rehabilitation Prevention
1. University Hospital Santa Maria of Lleida. Research group on Methodology, Methods, Models and Outcomes of Health and Social Sciences (M3O). Institute for Research and Innovation in Life Sciences and Health in Central Catalonia (IRIS-CC). Spain, 2. Department of Health Promotion and Rehabilitation, Lithuanian Sports University, Kaunas, Lithuania, 3. School of Health Sciences, The University of Manchester, Manchester, United Kingdom. Institute of Sport Science and Innovations, Lithuanian Sports University, Kaunas, Lithuania, 4. School of Health Sciences, The University of Manchester, Manchester, United Kingdom, 5. Institute of Sport Science and Innovations, Lithuanian Sports University, Kaunas, Lithuania, 6. Research group on Methodology, Methods, Models and Outcomes of Health and Social Sciences (M3O), Faculty of Health Sciences and Welfare. Centre for Health and Social Care Research (CESS). University of Vic-Central University of Catalonia (UVic-UCC), Institute for Research and Innovation in Life Sciences and Health in Central Catalonia (IRIS-CC), Vic, Catalunya, Spain, 7. Research group on Methodology, Methods, Models and Outcomes of Health and Social Sciences (M3O), Faculty of Health Sciences and Welfare. Centre for Health and Social Care Research (CESS). University of Vic-Central University of Catalonia (UVic-UCC), Institute for Research and Innovation in Life Sciences and Health in Central Catalonia (IRIS-CC), Vic, Catalunya, Spain. Institute of Sport Science and Innovations, Lithuanian Sports University, Kaunas, Lithuania
Presenter
Links

Abstract

Hypothesis / aims of study
Despite the increasing availability of digital health interventions, few solutions have been co‑designed with professionals and end‑users. Co‑design is essential to ensure that digital tools are clinically relevant as well as meaningful, usable and engaging for the people who will rely on them. This study explored the preferences of end‑users, healthcare professionals and experts to inform the design of a digital solution for promoting bladder health in people aged 50 and over. Specifically, it sought to identify essential features, barriers, facilitators and behaviour‑change components required to optimise engagement and ensure clinical relevance.
Study design, materials and methods
A qualitative study was conducted using 8 semi‑structured online interviews with experts as well as 7 face-to-face and online focus groups with 31 potential users aged 50+ (including 1 technology expert and 1 representative from an incontinence patient association) and 15 healthcare professionals across Spain, Lithuania and the United Kingdom. The guides explored experiences with existing apps, expectations for digital tools, essential components, gamification, perceived barriers and elements to enhance adherence. All sessions were audio‑recorded, transcribed verbatim and analysed using Braun and Clarke’s reflexive thematic analysis. Themes were developed iteratively and triangulated across groups to ensure credibility and depth.
Results
The qualitative analysis (Figure 1) revealed broad consensus regarding the limitations and opportunities of mobile applications for the management of urinary incontinence (UI). Many existing solutions were perceived as lacking clinical depth, meaningful personalisation and adequate usability for this age group. The absence of clearly evidence‑based content and visible professional endorsement was identified as a factor that undermines trust, credibility and, consequently, long‑term adherence. 

Personalisation emerged as a central expectation. Users valued applications that could adapt to their physical abilities, the type and severity of UI, and their individual progress, as well as prove quantitative monitoring of progress over time. Multimedia guidance, including visual instructions, audio cues and interactive formats, was considered essential for enhancing understanding, precision and safety during exercise performance. Behaviour‑change techniques were identified as key elements for sustaining adherence. The most relevant included goal‑setting, self‑monitoring, continuous feedback and reminders. Gamification was viewed as a promising strategy, provided it is meaningfully linked to real indicators of progress rather than superficial elements. 

Data security and digital ethics were regarded as indispensable conditions for the acceptability of any technological solution, particularly given the sensitivity of UI‑related information. Despite recognising the potential of digital tools, several barriers were identified, including stigma, low digital literacy and fear of performing exercises incorrectly. To address these challenges, participants proposed strategies such as simplified onboarding processes, explicit validation from healthcare professionals and adaptive support mechanisms that accompany users over time.
Interpretation of results
The findings align with previous research showing that many UI applications lack adequate personalisation and professional oversight, factors that reduce users’ trust and adherence. Existing literature on digital pelvic-floor and bladder‑health interventions also highlights the need for evidence‑based content, adaptive programmes and appropriate monitoring systems. Similarly, the importance of integrating behaviour‑change techniques is well established as a determinant of sustained engagement in digital health interventions. The barriers identified are common in older populations and in conditions considered sensitive. Overall, the findings reinforce existing evidence that co‑design approaches can enhance the relevance, usability and acceptability of digital solutions.
Concluding message
This study identifies key elements that should guide the co‑design of a digital solution for UI management. Clinical credibility, personalisation, behaviour‑change techniques and multimedia guidance emerge as essential to build trust, support adherence and ensure safe use. The barriers identified (such as stigma or low digital literacy) highlight the need for an accessible design validated by professionals.
Figure 1 Table 1. Characteristics of participants in focus groups and expert interviews.
Figure 2 Figure 1. Summary of themes on preferences of users, professionals and experts for a digital solution to promote bladder health in people aged 50 and over.
References
  1. Mobile technologies and websites that include behaviour change techniques and elements of gamification for self-management of bladder health and/or urinary incontinence in adults aged 50 and over: a rapid review; Aguila-Gimeno O, Gasteiger N, Stanmore E, Brazaitis M, Solianik R, Karkauskiene E, Jarutiene L, Romeu Busquets J, Jerez-Roig J; 2025; JMIR mHealth and uHealth (submitted preprint); 10.2196/preprints.76867
  2. Factors influencing seniors' acceptance of technology for ageing in place in the post-implementation stage: a literature review; Tsertsidis A, Kolkowska E, Hedström K; 2019; International Journal of Medical Informatics; 10.1016/j.ijmedinf.2019.06.027
  3. Reflecting on reflexive thematic analysis; V, Clarke V. Qualitative Research in Sport, Exercise and Health 2019;11:589–97.
Disclosures
Funding The KOKU Bladder project received funding from the Research Council of Lithuania (code S-MIP-24-112), the Catalan Board of Physiotherapists (code 004_2024), and AGAUR's  (Agència de Gestió d’Ajuts Universitaris i de Recerca) Industry PhD (2024 DI 00058). Javier Jerez-Roig holds a grant from the the Research Council and the Ministry of Education, Science and Sport of the Republic of Lithuania (Project No. S-A-UEI-23-2). Clinical Trial No Subjects Human Ethics Committee KOKU Bladder project (phase 1) was approved by the Research Ethics Committee of IRIS-CC on 9 January 2025 (code 24/095), the Research Ethics Committee of Hospital Universitari Arnau de Vilanova of Lleida on 27 January 2025 (CEIC-3201), the Commission on Research Ethics of Lithuania on 3 March 2025 (SMTEK-31) and the Research Ethics Committee 3 of the University of Manchester on 13 August 2025 (2025-23619-43258). Helsinki Yes Informed Consent Yes AI For simple textual assistance in writing the abstract manuscript
07/06/2026 02:56:14